![]() True to Lucifer's nature in Pony Island however, GameFuna becomes infamous for its bad ports of games. A highly advanced software developing tool that the game's main antagonist, Lionel Snill uses with the assistance of Admin T. It's more than likely that he is also the creator of the Gameworks. Having escaped Pony Island upon its deletion, he has gone on to start a new company by the name of GameFuna. While the latter's role is more obvious, Lucifer's is very much present. Lucifer is one of the two overarching antagonists of The Hex alongside Carla Dosa. Lucifer, however, is overwhelmed and mangled to pieces, later erased by the game's deletion. After Asmodeus.exe, Azazel.exe, and Beelzebub.exe are defeated, the souls of those trapped in the game freed, and the game slowly being deleted, Lucifer appears to strike down the player to take back their souls in both his normal and Louey form. However, Lucifer's poor coding causes this trick to fail and causing Louey's demise. Awakening after a three-hundred and thirty-one year long slumber, Lucifer tries a new tactic, replacing the game to seem more welcoming and child-friendly and appearing in the game as Louey, the unassuming guide to the player. Eventually, after the game crashes, a furious Lucifer uses a sleeping gas to knock the player into a deep sleep. Furious at the player somehow beating his supposedly impossible levels, Lucifer adds more and more levels and shut down access to certain areas, to no avail. The protagonist, however, has the aid of h0peles$ouL, a fellow trapped soul who helps the player get access to and delete the core files of Pony Island, which when removed all at once would destroy the game. Although, this may have been too formulaic.Throughout the game, Lucifer attempts to steal the protagonist's soul to add his collection. Not so much a bad thing, but I wonder how the game would be if you first started playing the cute version of Pony Island before becoming sucked in rather than starting out already in the evil version.It made me feel bad about wanting to keep playing. I didn't like the lost soul's plea for you to delete the game at the end.I know it's purposely meant to have primitive graphics, but even still, they're not that great.It would have been nice if the designers incorporated other CPU primitives like a stack, flags, interactive branching, etc. I don't think the programming puzzles were pushed to their full potential.All the deadly monsters are now butterflies and the demon is represented as Jesus, whom you have to kill! It was really cool seeing the game as Pony Island the way an arcade player would see it.The hidden tickets adds more life to the game.The programming puzzles are really cool.There is a lot of creepy humor, especially in the Asmodeus battle.I love the corruption effects as the game becomes more broken. ![]() This keeps them interesting, but they also never become tedious. The action elements, while dull at first, become more complex as you go.The game has a nice challenge without ever becoming annoyingly difficult.I like communicating with in-game actors, trying to crack into secure systems on fake operating systems, and the like. I own this game on Steam and have beaten it with 11 tickets and 15/20 achievements. I got Pony Island as part of a Humble Bundle, and decided to play it based on the title and screenshots. ![]()
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